Tetris II (V 0.98)
Finally, the successor of my already very old Tetris I! HiColor GFX and CD
Quality sound instead of 256 colors and mono Adlib. Alot of sound tracks in
XM and S3M format are included, sound FX are also waiting for you! Very
good keyboard handling, easy gameplay and network multiplaying make this
Tetris a a piece of fun!
Comments from other people:
"Pretty good GFX, what I expected from you" (Johannes Bollmann)
"Don't you have anything else to do in your village??" (Sebastian Tippelt)
"Hey, your Tetris is cool... totally colored... really funny!" (Konrad Strulik)
"Must have been pretty boring the last months, eh?!" (Björn Sagwitz)
"You can't squeeze out more out of that old Tetris concept!" (Arno Fleck)
"That thing even got it to www.giga.de. RESPECT!" (Arwed Kubisch)
DOS system requirements:
- 133 Mhz machine (recommended: 300 Mhz MMX for CD Q music playback)
- 16 MByte of RAM
- fast 1 MB Vesa 1.2 GFX card (recommended: 2 MB Vesa 2)
- Sound Blaster 2.0 (recommended: SB 16), Windows Sound System or compatible
- IPX network for multiplayer games
DosBox system requirements:
Please see this more as "technology demonstration" for my libraries than as the
full representation of my abilities. I'm sorry for that I can't offer more at
the moment...
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